In-house publishing and competition in the video game industry
Year of publication: |
September 2015
|
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Authors: | Thomes, Tim Paul |
Published in: |
Information economics and policy : IEP. - Amsterdam [u.a.] : Elsevier, ISSN 0167-6245, ZDB-ID 877702-0. - Vol. 32.2015, p. 46-57
|
Subject: | Two-sided markets | Indirect network effects | Video game industry | In-house games | Computerspiel | Video game | Netzwerkökonomik | Network economics | Computerspieleindustrie | Wettbewerb | Competition | Spieltheorie | Game theory |
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