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subject:"Deutschland"
~person:"Storz, Cornelia"
~subject:"E-learning"
~subject:"USA"
~subject:"Video game"
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Storz, Cornelia
Castronova, Edward
20
Ward, Michael R.
14
Sreejesh, S.
9
Claussen, Jörg
8
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8
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7
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6
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6
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6
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Dwivedi, Yogesh Kumar
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5
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ECONIS (ZBW)
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1
The emergence of an entrepreneurial ecosystem : the interplay between early entrepreneurial activity and public policy in the Korean online gaming industry
Casper, Steven
;
Miozzo, Marcela
;
Storz, Cornelia
- In:
Industry and innovation
31
(
2024
)
3
,
pp. 280-310
Persistent link: https://www.econbiz.de/10014554158
Saved in:
2
Bounded careers in creative industries : surprising patterns in video games
Casper, Steven
;
Storz, Cornelia
- In:
Industry and innovation
24
(
2017
)
3
,
pp. 213-248
Persistent link: https://www.econbiz.de/10011749597
Saved in:
3
Mobility and innovation : a cross-country comparison in the video games industry
Storz, Cornelia
;
Riboldazzi, Federico
;
John, Moritz
- In:
Research policy : policy, management and economic …
44
(
2015
)
1
,
pp. 121-137
Persistent link: https://www.econbiz.de/10011317972
Saved in:
4
Sources and processes of change : the case of the game software industry
Storz, Cornelia
- In:
Japan's politics and economy : perspectives on change
,
(pp. 182-199)
.
2010
Persistent link: https://www.econbiz.de/10003921693
Saved in:
5
Innovation, institutions and entrepreneurs : the case of "cool Japan"
Storz, Cornelia
- In:
Innovation in Japan : emerging patterns, enduring myths
,
(pp. 115-138)
.
2009
Persistent link: https://www.econbiz.de/10003769276
Saved in:
6
The emergence of new industries between path dependency and path plasticity : the case of Japan's software and biotechnology industry
Storz, Cornelia
-
2009
Persistent link: https://www.econbiz.de/10009237794
Saved in:
7
Dynamics in innovation systems : evidence from Japan's game software industry
Storz, Cornelia
- In:
Research policy : policy, management and economic …
37
(
2008
)
9
,
pp. 1480-1491
Persistent link: https://www.econbiz.de/10003795329
Saved in:
8
Innovation, institutions and entrepreneurs : the case of "cool Japan"
Storz, Cornelia
- In:
Asia Pacific business review
14
(
2008
)
3
,
pp. 401-424
Persistent link: https://www.econbiz.de/10003748710
Saved in:
9
Pfadabhängigkeit und Pfadgenese : die japanische Spieleindustrie
Storz, Cornelia
- In:
Herausforderung Ostasien
,
(pp. 69-86)
.
2006
Persistent link: https://www.econbiz.de/10003329440
Saved in:
10
Inertia in Japanese organizations? : Institutionen in der Genese der japanischen Spielsoftware
Storz, Cornelia
- In:
Japan aktuell : journal of current Japanese affairs
14
(
2006
)
6
,
pp. 3-40
Persistent link: https://www.econbiz.de/10003398093
Saved in:
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