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type_genre:"Collection of articles written by one author"
~person:"Kaimann, Daniel"
~person:"Plum, Oliver"
~type_genre:"Graue Literatur"
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Kaimann, Daniel
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Identifying preferences and heterogeneity of consumers in multiplayer video games
Kaimann, Daniel
;
Maraun, Nadja
;
Cox, Joe
-
2016
Persistent link: https://www.econbiz.de/10011458157
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2
The interaction of signals : a fuzzy set analysis of the video game industry
Kaimann, Daniel
;
Cox, Joe
-
2014
Persistent link: https://www.econbiz.de/10010413855
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3
The signaling effect of critics : evidence from a market for experience goods
Cox, Joe
;
Kaimann, Daniel
-
2013
Persistent link: https://www.econbiz.de/10010194473
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4
Developing biotech products, making cars, creating video games : disentangling knowledge bases in three German regions
Plum, Oliver
-
2011
Persistent link: https://www.econbiz.de/10009503419
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