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type_genre:"Collection of articles written by one author"
~subject:"Biotechnologie-Industrie"
~subject:"Digital platform"
~type_genre:"Government document"
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On the activating power of gamification - empirical evidence from an online community
Mutter, Tobias
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2015
Persistent link: https://www.econbiz.de/10011343798
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Developing biotech products, making cars, creating video games : disentangling knowledge bases in three German regions
Plum, Oliver
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2011
Persistent link: https://www.econbiz.de/10009503419
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