Osborne, Martin J. (contributor); … - 2002 - [Elektronische Ressource]
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mation: hard information that a player perceives and soft information
that he deduces from his knowledge of the game and … usefulness of the stan-
dard models of voting using the notion of Nash equilibrium is limited be-
cause knowledge of the other … partial information about the behavior of the other players and
responds to this knowledge systematically. We use the …