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~isPartOf:"Springer eBooks / Business and Economics"
~language:"deu"
~subject:"Price discrimination"
~subject:"Videospielemarkt"
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eSport, Netzwerkeffekte und Lindahl-Preise
Sauer, Annika
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2019
Videospiele und eSport im sportökonomischen Kontext -- Netzwerkeffekte und Risikofaktoren des Free-to-Play -- Free-to-Play als Anwendungsbeispiel für Lindahl-Preise -- Crowdfunding und der Contributed Prize Pool in Dota 2
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