Bayart, Caroline; Bertezene, Sandra; Vallat, David; … - In: The TQM Journal 26 (2014) 3, pp. 235-252
Purpose – The purpose of this paper is to investigate if the use of “serious games” with students can improve their knowledge acquisition and their academic performance. Design/methodology/approach – The research is an exploratory investigation resorting to the use of a serious game to...