Srihaput, Vincent; Craplewe, Kaylee; Dyson, Benjamin James - In: Games 11 (2020) 3, pp. 1-10
Predictability is a hallmark of poor-quality decision-making during competition. One source of predictability is the strong association between current outcome and future action, as dictated by the reinforcement learning principles of win-stay and lose-shift. We tested the idea that...