Van Eaton, Grant; Clark, Douglas B; Sengupta, Pratim - In: International Journal of Gaming and Computer-Mediated … 10 (2018) 2, pp. 21-46
As digital games and simulations become more commonplace in educational settings, it is important to document and analyze the way such digital learning environments merge with the traditional discourses and spaces of classroom-based learning environments. The current study contributes toward...