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This paper analyzes convex congestion network problems.It is shown that for network problems with convex congestion costs, an algorithm based on a shortest path algorithm, can be used to find an optimal network for any coalition. Furthermore an easy way of determining if a given network is...
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A vector of balanced weights infers an inequality that games with a nonempty core obey.This paper gives a generalization of the notion `vector of balanced weights'.Herewith it provides necessary and sufficient conditions to determine whether a TU-game has a population monotonic allocation scheme...
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In this paper we characterize the class of games for which the core coincides with the core cover (compromise stable games).Moreover we will develop an easy explicit formula for the nucleolus for this class of games, using an approach based on bankruptcy problems.Also the class of convex...
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Informationally Robust Equilibria (IRE) are introduced in Robson (1994) as a refinement of Nash equilibria for e.g. bimatrix games, i.e. mixed extensions of two person finite games.Similar to the concept of perfect equilibria, basically the idea is that an IRE is a limit of some sequence of...
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