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Reciprocal cooperation can be studied in the Centipede game, in which two players alternate in choosing between a cooperative GO move and a non-cooperative STOP move. GO sustains the interaction and increases the player pair's total payoff while incurring a small personal cost; STOP terminates...
Persistent link: https://www.econbiz.de/10011316544
Theoretical and empirical studies have generally weighed the effect of peer punishment and pool punishment for sanctioning free riders separately. However, these sanctioning mechanisms often pose a puzzling tradeoff between efficiency and stability in detecting and punishing free riders. Here,...
Persistent link: https://www.econbiz.de/10011383961
Peer punishment is widely lauded as a decentralized solution to the problem of social cooperation. However, experimental evidence of its effectiveness primarily stems from public good structures. This paper explores peer punishment in another structural setting: a system of generalized exchange....
Persistent link: https://www.econbiz.de/10012547824
Experiments using the public goods game have repeatedly shown that in cooperative social environments, punishment makes cooperation flourish, and withholding punishment makes cooperation collapse. In less cooperative social environments, where antisocial punishment has been detected, punishment...
Persistent link: https://www.econbiz.de/10012607461
Persistent link: https://www.econbiz.de/10012649172
Human cooperation, occurring without reciprocation and between unrelated individuals in large populations, represents an evolutionary puzzle. One potential explanation is that cooperative behaviour may be transmitted between individuals via social learning. Using an online social dilemma...
Persistent link: https://www.econbiz.de/10012698108
In this work, we explore the role of learning dynamics and social norms in human cooperation on networks. We study the model recently introduced in [Physical Review E, 97, 042321 (2018)] that integrates the well-studied Experience Weighted Attraction learning model with some features...
Persistent link: https://www.econbiz.de/10012014880
Evolution of cooperation by reciprocity has been studied using two-player and n-player repeated prisoner’s dilemma games. An interesting feature specific to the n-player case is that players can vary in generosity, or how many defections they tolerate in a given round of a repeated game....
Persistent link: https://www.econbiz.de/10012014966
We formally explore the idea that punishment of norm-breakers may be a vehicle for the older generation to teach youngsters about social norms. We show that this signaling role provides sufficient incentives to sustain costly punishing behavior. People punish norm-breakers to pass information...
Persistent link: https://www.econbiz.de/10012014968
There is a large body of evidence showing that a substantial proportion of people cooperate in public goods games, even if the situation is one-shot and completely anonymous. In the present study, we bring together two major endogenous factors that are known to affect cooperation levels, and in...
Persistent link: https://www.econbiz.de/10012015524