Showing 1 - 10 of 11
We report novel results from changes in the marginal per capita return (MPCR) in a one-shot public good game where participants make a single provision decision. Data was collected using three "data collection processes": an online experiment conducted on Prolific, an online experiment conducted...
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This paper investigates how heterogeneity in contestants' investment costs affects the competition intensity in a dynamic elimination contest. Theory predicts that the absolute level of investment costs has no effect on the competition intensity in homogeneous interactions. Relative cost...
Persistent link: https://www.econbiz.de/10010194825
We investigate how heterogeneity in contestants' investment costs affects competition expenditures in a dynamic elimination contest with different seeding variants of contestants. Theory predicts that expenditures in dynamic contests are lower when competitors are heterogeneous than when they...
Persistent link: https://www.econbiz.de/10014261161
The paper reports an experimental study based on a variant of the popular Chinos game, which is used as a simple but paradigmatic instance of observational learning. There are three players, arranged in sequence, each of whom wins a fixed price if she manages to guess the total number of coins...
Persistent link: https://www.econbiz.de/10009733223
We examine behavior in one-shot appropriation games with deterministic and probabilistic degradation externalities, where the marginal net benefit from appropriation is endogenous, dependent on individuals' expectations of group appropriation. The experimental design involves a menu of games...
Persistent link: https://www.econbiz.de/10010462744
We investigate how group boundaries, and the economic environment surrounding groups, affect altruistic cooperation and punishment behavior. Our study uses experiments conducted with 525 officers in the Swiss Army, and exploits random assignment to platoons. We find that, without competition...
Persistent link: https://www.econbiz.de/10009737086
This study examines individual and group behavior in a linear appropriation game setting. Subjects make decisions from a menu of eight games, without feedback. Four treatment conditions vary the magnitude of the opportunity cost of conservation, including symmetric and asymmetric treatments. A...
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