Showing 1 - 5 of 5
We analyze linear, weakest-link and best-shot public goods games in which a distinguished team member, the team allocator, has property rights over the benefits from the public good and can distribute them among team members. These team allocator games are intended to capture natural asymmetries...
Persistent link: https://www.econbiz.de/10012498512
In a step-level public-good experiment, we investigate how the order of moves (simultaneous vs. sequential) and the number of step levels (one vs. two) affects public-good provision in a two-player game. We find that the sequential order of moves significantly improves public-good provision and...
Persistent link: https://www.econbiz.de/10010252801
This paper tests motivational crowding out in the domain of charitable giving. A novelty is that our experiment isolates alternative explanations for the decline of giving such as strategic considerations of decision makers. Moreover, preference elicitation allows us to focus on the reaction of...
Persistent link: https://www.econbiz.de/10011796772
In this paper, we discuss learning behavior and the heterogeneity of subjects' ability to perform in real-effort tasks. Afterwards, we present a novel variant of Erkal et al.'s (2011) encryption real-effort task which aims to minimize learning behavior in repeated settings. In the task,...
Persistent link: https://www.econbiz.de/10011807098
We assess the predictive power of a model of other-regarding preferences - inequality aversion - using a within-subjects design. We run four different experiments (ultimatum game, dictator game, sequential-move prisoners' dilemma and public-good game) with the same sample of subjects. We elicit...
Persistent link: https://www.econbiz.de/10008667623