Showing 1 - 8 of 8
-receiver game ; reciprocity ; experiments ; voluntary payment …
Persistent link: https://www.econbiz.de/10009515366
Interactions between players with private information and opposed interests are often prone to bad advice and inefficient outcomes, e.g. markets for financial or health care services. In a deception game we investigate experimentally which factors could improve advice quality. Besides advisor...
Persistent link: https://www.econbiz.de/10011881706
experiment, a trust game variant, we study whether moral wiggle room also prevails, when reciprocity is a potential motivation … reciprocity. Among our subjects, 40% of the reciprocators exploited moral wiggle room. …
Persistent link: https://www.econbiz.de/10011446176
) is added in order to introduce reciprocity. We find significantly higher rates of selfish choices in our treatments that …
Persistent link: https://www.econbiz.de/10011576929
Based on the "acquiring-a-company" game of Samuelson and Bazerman (1985), we theoretically and experimentally analyze the acquisition of a firm. Thereby we compare cases of symmetrically and asymmetrically informed buyers and sellers. This setting allows us to predict and test the effects of...
Persistent link: https://www.econbiz.de/10010253149
We study the interaction of organizational culture and personal prosocial orientation in team work where teams compete against each other. In a computerized lab experiment with minimal group design, we prime subjects to two alternative organizational cultures emphasizing either self-enhancement...
Persistent link: https://www.econbiz.de/10003989034
This paper examines the occurrence and fragility of information cascades in laboratory experiments. One group of low … private information. In line with existing experiments on information cascades, we find some evidence that low informed …
Persistent link: https://www.econbiz.de/10003803102
We conduct a modified dictator game in order to analyze the role self-image concerns play in other-regarding behavior. While we generally follow Konow (2000), a cognitive dissonance-based model of other-regarding behavior in dictator games, we relax one of its assumptions as we allow for...
Persistent link: https://www.econbiz.de/10010475637