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nonnegative), and there is some hierarchical ordering of the players. In this paper we introduce the 'Restricted Core' for such … of the players. For totally positive games this solution is always contained in the 'Core', and contains the well … coalitions). For special orderings it equals the Core, respectively Shapley value. We provide an axiomatization and apply this …
Persistent link: https://www.econbiz.de/10011378242
Harsanyi set is related to the Core and Weberset. We also characterize the Harsanyi mapping as the unique mappingsatisfying a …
Persistent link: https://www.econbiz.de/10011313932
A situation in which a finite set of players can obtain certain payoffs by cooperation can be described by a cooperative game with transferable utility, or simply a TU-game. A (single-valued) solution for TU-games assigns a payoff distribution to every TU-game. A well-known solution is the...
Persistent link: https://www.econbiz.de/10011378792
Persistent link: https://www.econbiz.de/10009720713
, it is shown that a decreasing unit price function is a sufficient condition for a non-empty core: the Direct Price … solution is both a core element and a marginal vector. It is seen that the nucleolus of an MCP-game can be derived in …
Persistent link: https://www.econbiz.de/10013107420
Recently, applications of cooperative game theory to economic allocation problems have gained popularity. In many of these problems, players are organized according to either a hierarchical structure or a levels structure that restrict players ́possibilities to cooperate. In this paper, we...
Persistent link: https://www.econbiz.de/10010532576
Persistent link: https://www.econbiz.de/10010190658
A situation in which a finite set of players can obtain certain payoffs by cooperation can be described by a cooperative game with transferable utility, or simply a TU-game. A solution for TU-games assigns a set of payoff vectors to every TU-game. Some solutions that are based on distributing...
Persistent link: https://www.econbiz.de/10011350374
In this paper we consider a proper Shapley value (the V L value) for cooperative network games. This value turns out to have a nice interpretation. We compute the V L value for various kinds of networks and relate this value to optimal strategies in an associated matrix game
Persistent link: https://www.econbiz.de/10014064942
Persistent link: https://www.econbiz.de/10011350040