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The Competition Game creates an environment in which individual teams must make decisions based on possibly imperfect information and with conflicting goals. The game consists of several independent rounds that may be conducted separately or in series. This gives the instructor the flexibility...
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We examine recent changes in the structure of Chinese manufacturing value chains using a standard input-output framework. Our results suggest that the previous increasing trend in the share of domestic value added in Chinese value chains stalled during our observation period (2018-2022). We also...
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Almost all economic and public choice models assume that all people are exclusively pursuing their own material self-interests and do not care about "social" goals per se. Several (laboratory) experiments address the question of the general validity of this assumption. A consistent conclusion...
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In experiments, people behave more cooperatively when they are aware of an external threat, while in the field, we observe surprisingly high levels of cooperation and altruism within groups in conflict situations such as civil wars. We provide an explanation for these phenomena. We introduce a...
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Research on public goods mainly focuses its attention on the ability of incentives, beliefs and group structure to affect behaviour in social dilemma interactions. This paper investigates the pure effects of a rather subtle mechanism on social preferences in a one-shot linear public good game....
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