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Economic agents are not always rational or farsighted and can make decisions according to simple behavioral rules that vary according to situation and can be studied using the tools of evolutionary game theory. Furthermore, such behavioral rules are themselves subject to evolutionary forces....
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We introduce a generalized theoretical approach to study imitation models and subject themodels to rigorous experimental testing. In our theoretical analysis we find that the differentpredictions of previous imitation models are due to different informational assumptions, notto different...
Persistent link: https://www.econbiz.de/10011509505
This paper tries to connect the theory of genetic algorithm (GA) learning to evolutionary game theory. It is shown that economic learning via genetic algorithms can be described as a specific form of evolutionary game. It will be pointed out that GA learning results in a series of near Nash...
Persistent link: https://www.econbiz.de/10011526540
In repeated games there is in general a large set of equilibria. We also know that in the repeated prisoners dilemma there is a profusion of neutrally stable strategies, but no strategy that is evolutionarily stable. This paper investigates whether and how neutrally stable strategies can be...
Persistent link: https://www.econbiz.de/10011350373
Evolution of cooperation by reciprocity has been studied using two-player and n-player repeated prisoner’s dilemma games. An interesting feature specific to the n-player case is that players can vary in generosity, or how many defections they tolerate in a given round of a repeated game....
Persistent link: https://www.econbiz.de/10012014966
Different strains of influenza viruses spread in human populations during every epidemic season. As the size of an infected population increases, the virus can mutate itself and grow in strength. The traditional epidemic SIR model does not capture virus mutations and, hence, the model is not...
Persistent link: https://www.econbiz.de/10012014996
We study a model where agents face a continuum of two-player games and categorize them into a finite number of situations to make sense of their complex environment. Agents need not share the same categorization. Each agent can cooperate or defect, conditional on the perceived category. The...
Persistent link: https://www.econbiz.de/10012015737
Mutation-generated variation in behavior is thought to promote the evolution of cooperation. Here, we study this by distinguishing two effects of mutation in evolutionary games of the finitely repeated Prisoner’s Dilemma in infinite asexual populations. First, we show how cooperation can...
Persistent link: https://www.econbiz.de/10012015741
We study the evolution of cooperation in group interactions where players are randomly drawn from well-mixed populations of finite size to participate in a public goods game. However, due to the possibility of unforeseen circumstances, each player has a fixed probability of being unable to...
Persistent link: https://www.econbiz.de/10012015757