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We study the question of how long it takes players to reach a Nash equilibrium in "uncoupled" setups, where each player initially knows only his own payoff function. We derive lower bounds on the number of bits that need to be transmitted in order to reach a Nash equilibrium, and thus also on...
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We study a novel mechanism design model in which agents each arrive sequentially and choose one action from a set of actions with unknown rewards. The information revealed by the principal affects the incentives of the agents to explore and generate new information. We characterize the optimal...
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