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We study experimentally the nature of dominance violations in three minimalist dominance solvable guessing games. We examine how subjects' reported reasoning processes translate into their stated choices and beliefs about others' choices, and how both reasoning processes and choices relate to...
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Gneezy, List and Wu [Q. J. Econ. 121 (2006) 1283-1309] document that lotteries are often valued less than the lotteries' worst outcomes. We show how to undo this result.
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We replicate three pricing tasks of Gneezy, List and Wu (2006) for which they document the so called uncertainty effect, namely that people value a binary lottery over non-monetary outcomes less than other people value the lottery's worse outcome. Unlike the authors who implement a verbal...
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We replicate three pricing tasks of Gneezy, List and Wu (2006) for which they document the so called uncertainty effect, namely that people value a binary lottery over non-monetary outcomes less than other people value the lottery's worse outcome. Unlike the authors who implement a verbal...
Persistent link: https://www.econbiz.de/10003803120
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