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strict. It also extends Nakamura’s theorem about the nonemptyness of the core and shows that computable games have a finite …
Persistent link: https://www.econbiz.de/10014180080
The purpose of this paper is twofold. First, we generalize Kajii et al. (2007), and provide a condition under which for a game v, its Mobius inversion is equal to zero within the framework of the k-modularity of v for k = 2. This condition is more general than that in Kajii et al. (2007)....
Persistent link: https://www.econbiz.de/10010670769
This paper proposes a class of weak additivity concepts for an operator on the set of real valued functions on a finite state space \omega, which include additivity and comonotonic additivity as extreme cases. Let \epsilon be a collection of subsets of \omega. Two functions x and y on \omega are...
Persistent link: https://www.econbiz.de/10005570202
This paper proposes a class of weak additivity concepts for an operator on the set of real valued functions on a finite state space Ω, which include additivity and comonotonic additivity as extreme cases. Let E ⊆ 2Ω be a collection of subsets of Ω. Two functions x and y on Ω are...
Persistent link: https://www.econbiz.de/10005230768
Two of the most important ideas in economics and law are the “Coase Theorem” and the “Prisoner’s Dilemma.” In this paper, the authors explore the relation between these two influential models through a creative thought-experiment. Specifically, the paper presents a pure Coasean version...
Persistent link: https://www.econbiz.de/10014150285
that the above inclusions are strict. It also extends Nakamura’s theorem about the nonemptyness of the core and shows that …
Persistent link: https://www.econbiz.de/10005790276
Classify simple games into sixteen "types" in terms of the four conventional axioms: monotonicity, properness, strongness, and nonweakness. Further classify them into sixty-four classes in terms of finiteness (existence of a finite carrier) and computability. For each such class, we either show...
Persistent link: https://www.econbiz.de/10005626817
Classify simple games into sixteen “types” in terms of the four conventional axioms: monotonicity, properness, strongness, and nonweakness. Further classify them into sixty-four classes in terms of finiteness (existence of a finite carrier) and algorithmic computability. For each such class,...
Persistent link: https://www.econbiz.de/10014180110
This work shows that defective behaviors from the cooperative equilibrium in the management of common resources can be fueled and triggered by the presence of agents with myopic behaviors. The behavior implemented by naïve agents, even if performed with cooperative intent, can activate a...
Persistent link: https://www.econbiz.de/10013226324
Hierarchy plays an integral role in organizational structure and practices, as well as in society more generally. In Confucian-influenced cultures, and especially in South Korea, social hierarchies are often based on age, and age dynamics can therefore influence social decision-making and...
Persistent link: https://www.econbiz.de/10014030466