Stimolo, Marco; Beraldo, Sergio; Capasso, Salvatore; … - In: Games 13 (2022) 1, pp. 1-20
We investigate experimentally whether players deliberately use irrelevant market cues to shape their evaluations of a traded item. We implement a repeated Vickrey median price selling auction of an unusual bad where players are informed on the market price and on the three lowest or highest...