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We investigate how different forms of scrutiny affect dishonesty, using Gneezy's (2005) deception game. We add a third player whose interests are aligned with those of the sender. We find that lying behavior is not sensitive to revealing the sender's identity to the observer. The option for...
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COVID-19 from a reliable source can reduce stigmatization. We carry out a randomized field experiment in the state of Uttar … Pradesh, India, in which we provide an information brief about COVID-19 by phone to a random subsample of participants to …
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random sample of individuals living in rural India, incentive compatible measures of patience and risk aversion, and detailed …
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goods game with endogenous third-party punishment in matrilineal and patriarchal societies in India. Our findings indicate …
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