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Mastermind is a two players zero sum game of imperfect information. Starting with Erdos and Rényi (1963), its combinatorics have been studied to date by several authors, e.g., Knuth (1977), Chvátal (1983), Goodrich (2009). The first player, called “codemaker”, chooses a secret code and the...
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, three construction heuristics and an Ant Colony System (ACS) algorithm are developed for solving this integrated problem …
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