Showing 1 - 10 of 35
Population games describe strategic interactions among large numbers of small, anonymous agents. Behavior in these games is typically modeled dynamically, with agents occasionally receiving opportunities to switch strategies, basing their choices on simple myopic rules called revision protocols...
Persistent link: https://www.econbiz.de/10014025446
We examine innovative contexts like scientific research or technical R&D where agents must search across many potential projects of varying and uncertain returns. Is it better to possess incomplete but accurate data on the value of some projects, or might there be cases where it is better to...
Persistent link: https://www.econbiz.de/10014544680
Starting from Robbins (1952), the literature on experimentation via multi-armed bandits has wed exploration and exploitation. Nonetheless, in many applications, agents' exploration and exploitation need not be intertwined: a policymaker may assess new policies different than the status quo; an...
Persistent link: https://www.econbiz.de/10014544703
Many, if not most, personalistic dictatorships end up with a disastrous decision such as Hitler's attack on the Soviet Union, Hirohito's government launching a war against the United States, or Putin's invasion of Ukraine in February 2022. Even if the decision is not ultimately fatal for the...
Persistent link: https://www.econbiz.de/10014250204
This chapter reviews the origin and development of game-theoretic ideas in biology. It covers more than half a century of research and focuses on those models and conceptual advancements that are rooted in fundamental biological theory and have been exposed to substantial empirical scrutiny. The...
Persistent link: https://www.econbiz.de/10014025448
This paper surveys work on reputations in repeated games of incomplete information. We first develop the adverse-selection approach to reputations in the context of a long-lived player, who may be a “normal” type or one of a number of “commitment” types, and who faces a succession of...
Persistent link: https://www.econbiz.de/10014025455
Building on theories of international relations, we analyze how mistrust (uncertainty about an adversary's preferences or capabilities), misperception (imperfect observation of an adversary's actions), and misunderstanding (non-degenerate higher-order beliefs) can lead to conflict and drive its...
Persistent link: https://www.econbiz.de/10014372438
We use response curves in a repeated game to analyze key aspects of mutual deterrence: escalation, de-escalation, incomplete deterrence, and deterrence by denial. In this approach, episodes of violence are due to interacting response curves, which disincentivize opponents from attacking through...
Persistent link: https://www.econbiz.de/10015171676
Industries with significant scale economies or learning-by-doing may come to be dominated by a single firm. Economists have studied how likely this is to happen, and whether it is efficient, using models where buyers are price or quantity takers, even though these industries are often also...
Persistent link: https://www.econbiz.de/10014528398
The experimental literature on repeated games has largely focused on settings where players discount the future identically. In applications, however, interactions often occur between players whose time preferences differ. We study experimentally the effects of discounting differentials in...
Persistent link: https://www.econbiz.de/10014287389