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Are there computers in the classroom? Does it matter? Students, Computers and Learning: Making the Connection examines how students’ access to and use of information and communication technology (ICT) devices has evolved in recent years, and explores how education systems and schools are...
Persistent link: https://www.econbiz.de/10012447291
This book is a compendium of materials by noted researchers and practitioners that addresses national and international issues and implications of Web-based instruction and learning, offering suggestions and guidelines for analyzing and evaluating Web sites from cognitive and instructional...
Persistent link: https://www.econbiz.de/10011726292
Introduction -- A RECIPE for Meaningful Gamification -- Studying Gamification: the Effect of Rewards and Incentives on Motivation -- A Conceptual Framework for Gamification Measurement -- Implementing Game Design in Gamification -- Applied Behavioral Economics: A Game Designer’s Perspective --...
Persistent link: https://www.econbiz.de/10014495461
This book is dedicated to applied gamification in the areas of education and business, while also covering pitfalls to avoid and guidelines needed to successfully implement for a project. Using different theoretical backgrounds from various areas including behavioral economics, game theory, and...
Persistent link: https://www.econbiz.de/10014415899
Persistent link: https://www.econbiz.de/10011439363
"This book examines the use of various biometric based techniques, tools, and methods in online education authentication to achieve more personalization and propose a framework for more general system architecture of online learning systems"...
Persistent link: https://www.econbiz.de/10012393328
"This book provides fresh insight into the most recent advancements and issues regarding educational technologies in contemporary classroom environments. Featuring detailed coverage on a variety of topics, such as mobile technology integration, ICT literacy integration, digital wellness, online...
Persistent link: https://www.econbiz.de/10012393585
"This book evaluates the different approaches and issues faced in integrating games into computer education settings, featuring emergent trends on the application of gaming to pedagogical strategies and technological tactics, as well as new methodologies and approaches being utilized in computer...
Persistent link: https://www.econbiz.de/10012393910
Are the new information and communication technologies transforming education and learning in OECD countries? There is certainly an upsurge in investigations and inquiries into e-learning by all kinds of parties and interest groups -- governmental, professional, commercial -- and from education...
Persistent link: https://www.econbiz.de/10012441354