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We experimentally investigate the effect of population viscosity (an increased probability to interact with others of one's type or group) on cooperation in a standard prisoner's dilemma environment. Subjects can repeatedly choose between two groups that differ in the defector gain in the...
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We study how players learn to make decisions if they face many different games. Games are drawn randomly from a set of either two or six games in each of 100 rounds. If either there are few games or if extensive summary information is provided (or both) convergence to the unique Nash equilibrium...
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Delaying acceptance decisions in the Ultimatum Game drastically increases acceptance of low offers. While in treatments without delay less than 20% of low offers are accepted, 60-80% are accepted as we delay the acceptance decision by around 10 min.
Persistent link: https://www.econbiz.de/10009018773
Abstract We experimentally investigate the effect of endogenous matching within a segmented population on peoples' willingness to cooperate as well as their attitudes towards cooperative norms. In the experiment participants can repeatedly choose between two groups, where in one of them a...
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