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Absentmindedness is a special case of imperfect recall, in which a single history includes more than one decision node in an information set. Put differently, players, after making a decision, sometimes face it again without recalling having ‘been there before’. Piccione and Rubinstein (Game...
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In a game of imperfect recall, a sequential equilibrium may not be a Nash equilibrium, and a perfect equilibrium may not be a sequential equilibrium. Sufficiency conditions weaker than perfect recall are given to ensure the standard relationships hold between perfect equilibrium, sequential...
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