Ho, Teck-Hua; Su, Xuanming - In: Management Science 59 (2013) 2, pp. 452-469
Backward induction is a widely accepted principle for predicting behavior in sequential games. In the classic example of the "centipede game," however, players frequently violate this principle. An alternative is a "dynamic level-k" model, where players choose a rule from a rule hierarchy. The...