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This handbook provides an overview of the research on the changing nature of work and workers by marshalling interdisciplinary research to summarize the empirical evidence and provide documentation of what has actually changed. Connections are explored between the changing nature of work and...
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This Handbook deepens and extends the engagement between research concerned with work and employment and labour geography. It links fundamental concepts concerning the politics of place that human geographers have developed in recent years with the world of work
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"Labour Disrupted reflects on the past and the future of labour, primarily in South Africa but also globally. It focuses on how South Africa's lockdown during the Covid-19 pandemic further exposed key contradictions and challenges that labour movements face. The contributions include a diverse...
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Digital gamification (DG) is generally defined as the application of game elements or even whole game mechanics to non-gaming contexts via software. In a labour process context its promoters advocate DG as a win-win-technology that supposedly increases productivity and quality of work...
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