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Game-theoretic models of deterrence and escalation, based on Chicken and Prisoners' Dilemma, are developed in which two players can initially choose any level of preemption in a crisis (Deterrence Game) or escalation in an arms race (Deescalation Game). The greater this level, the more likely an...
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Arms-control inspection is modeled by two games, one played simultaneously and one sequentially, between an inspector (O) and an inspectee (E). In each game, E may choose to comply with or violate an arms-control agreement and O may choose to inspect, or not, for a possible violation by E....
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A theoretical analysis of the probability of nuclear war is developed that assumes a starting probability and an annual reduction factor. Whatever the starting probability is, a constant reduction factor leads to an eventual probability that is less than 1, whereas the eventual probability goes...
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Ordinally single-peaked preferences are distinguished from cardinally single-peaked preferences, in which all players have a similar perception of distances in some one-dimensional ordering. While ordinal single-peakedness can lead to disconnected coalitions that have a ‘hole’ in...
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Several indivisible goods are to be divided among two or more players, whose bids for the goods determine their prices. An equitable assignment of the goods at competitive prices is given by a fair-division procedure, called the Gap Procedure, that ensures (1) nonnegative prices that never...
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