Showing 1 - 9 of 9
We study social preferences in a three-person ultimatum game experiment with one proposer and two responders.Any responder can unilaterally punish the proposer.In three treatments, we vary the pecuniary consequences of rejection in such a way that upon rejection of one responder the other...
Persistent link: https://www.econbiz.de/10011092722
We test the effect of players' moods on their behavior in a gift-exchange game.In the first stage of the game, player 1 chooses a transfer to player 2.In the second stage, player 2 chooses an effort level.Higher effort is more costly for player 2, but it increases player 1's payoff.We say that...
Persistent link: https://www.econbiz.de/10011091714
We describe non-cooperative game models and discuss game theoretic solution<br/>concepts. Some applications are also noted. Conventional theory focuses on the<br/>question ‘how will rational players play?’, and has the Nash equilibrium at its core.<br/>We discuss this concept and its interpretations, as...
Persistent link: https://www.econbiz.de/10011144456
Minority reserves are an affirmative action policy proposed by Hafalir et al. (2013) in the context of school choice. We study in the laboratory the effect of minority reserves on the outcomes of two prominent matching mechanisms, the Gale-Shapley and the Top Trading Cycles mechanisms. Our first...
Persistent link: https://www.econbiz.de/10010950612
In a three player dynamic public goods experiment, social output today determines production possibilities tomorrow.In each period, players choose to sabotage, to co-operate, or to play best response.Sabotage harms social output and growth.Mutual co-operation maximises both.The property rights...
Persistent link: https://www.econbiz.de/10011090686
Persistent link: https://www.econbiz.de/10011091454
Using the strategy method (Selten 1967) we elicit subjects' strategies for playing any 2-person 3x3-game with integer payoffs between 0 and 99.In each of 5 tournaments, every strategy pair plays 500000 games.The frequency of pure strategy equilibrium play increases from 51% in the first to 74%...
Persistent link: https://www.econbiz.de/10011091650
We report an experiment on two treatments of an ultimatum minigame.In one treatment, responders' reactions are hidden to proposers.We observe high rejection rates reflecting responders' intrinsic resistance to unfairness.In the second treatment, proposers are informed, allowing for dynamic...
Persistent link: https://www.econbiz.de/10011092134
By generalizing the standard solution for 2-person games into n-person cases, this paper develops a new solution concept for cooperative games: the consensus value.We characterize the consensus value as the unique function that satisfies efficiency, symmetry, the quasi dummy property and...
Persistent link: https://www.econbiz.de/10011092734