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We study experimentally a class of pure coordination games as a special case of the Consumer Choice of Prizes game developed by Rapoport et al. (2000). We find a high level of group coordination coupled with considerable switching in the choice of locations. Two models are proposed and tested to...
Persistent link: https://www.econbiz.de/10005408213
iteration of the same game along the lines suggested by anticipatory learning models. …
Persistent link: https://www.econbiz.de/10005556674