Showing 1 - 10 of 18
It is necessary for online teaching designers and developers to understand the roles played by open source products in developing and supporting an online learning system. This book covers strategies for using and evaluating open source products for online teaching and learning systems. By going...
Persistent link: https://www.econbiz.de/10011726678
"This book reviews open and free software used in e-learning, examines the pedagogy behind FOSS and how it is applied to e-learning, and discusses the best practices for FOSS through real world examples, providing guidelines for e-learning designers and instructors who use FOSS"--Provided by...
Persistent link: https://www.econbiz.de/10011726903
"This book addresses the question of whether or not information has become a commodity and examines how infonomics and the "business of free" have changed the way companies must create and market their information to make it most accessible and valuable for their consumers"--Provided by publisher.
Persistent link: https://www.econbiz.de/10011727823
1. Collaborative learning in dynamic group environments / Kamen Kanev, and Shigeo Kimura -- 2. A systematic framework of virtual laboratories using mobile agent and design pattern technologies / Yi-Hsung Li, Chyi-Ren Dow, Cheng-Min Lin, Sheng-Chang Chen and Fu-Wei Hsu -- 3. A computer-assisted...
Persistent link: https://www.econbiz.de/10011727099
"This book problematizes the construct of distance second language learning, in order to see what it covers, if its parameters are well-defined, what theories can guide the actions of the participants, and whether a model of action can be suggested with a method to validate the model"--Provided...
Persistent link: https://www.econbiz.de/10011726780
"With an increasing use of video games in various disciplines within the scientific community, this book seeks to understand the nature of effective games and to provide guidance for how best to harness the power of gaming technology to successfully accomplish a more serious goal"--Provided by...
Persistent link: https://www.econbiz.de/10011726782
Foreword : lost and found in the reading machine / Michael Toolan -- 1. Authorship attribution and the digital humanities curriculum / Patrick Juola -- 2. Multivariate analysis of stance in fiction : a case study / Lisa Lena Opas-Hänninen -- 3. Literary onomastics and language technology / Lars...
Persistent link: https://www.econbiz.de/10011726859
"This book explores the impact of Web-based technology on the design, implementation and evaluation of the learning and teaching process, as well as the development of new activities, relationships, skills, and competencies for the various actors implied in such processes"--Provided by publisher.
Persistent link: https://www.econbiz.de/10011727061
"This book documents real-world experiences of innovators in higher education who have redesigned spaces for learning and teaching, including physical, virtual, formal, informal, blended, flexible, and time sensitive factors"--Provided by publisher.
Persistent link: https://www.econbiz.de/10011727063
"Current advances and convergence trends in Web 2.0 have changed the way we communicate and collaborate, and as a result, user-controlled communities and user-generated content through Web 2.0 are expected to play an important role for collaborative learning. Collaborative Learning 2.0: Open...
Persistent link: https://www.econbiz.de/10011727331