Showing 1 - 6 of 6
We use cumulative reaction functions to compare long-run market structures in aggregative oligopoly games. We first compile an IO toolkit for aggregative games. We show strong neutrality properties across market structures. The aggregator stays the same, despite changes in the number of firms...
Persistent link: https://www.econbiz.de/10011083659
In aggregative games, each player's payoff depends on her own actions and an aggregate of the actions of all the players (for example, sum, product or some moment of the distribution of actions). Many common games in industrial organization, political economy, public economics, and...
Persistent link: https://www.econbiz.de/10005067446
profits are supermodular in production and market access costs. Supermodularity holds in many cases but not in all. Exceptions …
Persistent link: https://www.econbiz.de/10011084354
This Paper is an empirical study on the existence of complementarity between product and process innovation. We present an econometrically feasible model that uses the information contained in the innovation profile of each firm to test for the existence of complementarity among production and...
Persistent link: https://www.econbiz.de/10005123646
obstacles to innovation. We propose a discrete test of supermodularity in innovation policy leading to a number of inequality …
Persistent link: https://www.econbiz.de/10005661425
We provide sufficient conditions in finite-horizon multi-stage games for the value function of each player, associated to extremal Markov perfect equilibria, to display strategic complementarities and for the contemporaneous equilibrium to be increasing in the state variables.
Persistent link: https://www.econbiz.de/10005666822