Showing 1 - 10 of 47
It is well-known that non-cooperative and cooperative game theory may yield different solutions to games. These differences are particularly dramatic in the case of truels, or three-person duels, in which the players may fire sequentially or simultaneously, and the games may be one-round or...
Persistent link: https://www.econbiz.de/10005248343
What we find is that teh match between vulnerability and trust is a key ingredient into what makes a group of workers work well together along with the type of coordination problem that is created by the equilibrium of the incentive scheme.
Persistent link: https://www.econbiz.de/10005264424
IN his classic novel, "Catch-22" (1961), Joseph Heller describes a thoroughly frustrating situation faced by a combat pilot in World War II. This is generalized to a "generic" 2x2 strict ordinal game, in which whatever strategy the column player chooses, the best response of the row player is to...
Persistent link: https://www.econbiz.de/10005605582
In the real world, when people play games, they often receive advice from those that have played it before them. Such advice can facilitate the creation of a convention of behavior. This paper studies the impact of advice on the behavior subjects who engage in a non-overlapping generational...
Persistent link: https://www.econbiz.de/10005605652
We study certain classes of supermodular and submodular games which are symmetric with respect to material payoffs but in which not all players seek to maximize their material payoofs. Specially, a subset of players have negatively interdependent preferences and care not only about their own...
Persistent link: https://www.econbiz.de/10005605730
The Ultimatum Game and the experiments surrounding it, have presented economists with a puzzle that they have struggled to explain. But as Robert Aumann has pointed out, while there may be only one sub-game perfect equilibrium to the Ultimatum Game, there are an infinite number of Nash...
Persistent link: https://www.econbiz.de/10005611693
This is a paper on the creation and evolution of conventions of behavior in "inter-generational games". In these games a sequence of nonoverlapping "generations" of players play a stage game for a finite number of periods and are then replaced by other agents who continue the game in their role...
Persistent link: https://www.econbiz.de/10005611700
We study the evolution of preference interdependence in aggregative games which are symmetric with respect to material payoffs but asymmetric with respect to player objective functions. Specifically, some players have interdependent preferences (in the sense that they care not only about their...
Persistent link: https://www.econbiz.de/10005611746
A standard assumption in the economic approach to individual decision making is that people have independent preferences. We study equilibria of the classic common pool resource extraction and public good games when some of the players have negatively interdependent preferences while the...
Persistent link: https://www.econbiz.de/10005826760
Persistent link: https://www.econbiz.de/10005826765