Showing 1 - 10 of 26
We propose and analyze a new solution concept, the R solution, for three-person, transferable utility, cooperative games. In the spirit of the Nash Bargaining Solution, our concept is founded on the predicted outcomes of simultaneous, two-party negotiations that would be the alternative to the...
Persistent link: https://www.econbiz.de/10008727784
In this paper we study a class of cooperative sequencing games that arise from one-machine sequencing situations in which chain precedence relations are imposed on the jobs. It is shown that these sequencing games are convex.
Persistent link: https://www.econbiz.de/10005572226
In this note we study uncertainty sequencing situations, i.e., 1-machine sequencing situations in which no initial order is specified. We associate cooperative games with these sequencing situations, study their core, and provide links with the classic sequencing games introduced by Curiel et...
Persistent link: https://www.econbiz.de/10005582602
We study the location-inventory model as introduced by Teo et al. (2001) to analyze the impact of consolidation of distribution centers on facility and inventory costs. We extend their result on profitability of consolidation. We associate a cooperative game with each location-inventory...
Persistent link: https://www.econbiz.de/10005823864
This paper studies the stability of a finite local public goods economy in horizontal differentiation, where a jurisdiction's choice of the public good is given by an exogenous decision scheme. In this paper, we characterize the class of decision schemes that ensure the existence of an...
Persistent link: https://www.econbiz.de/10005572143
Qin [J. Eco. Th., 1996] recently showed that in a game of endogenous formation of cooperation structure, if the underlying TU-game is superadditive, then the full cooperation structure is stable. In this note, we characterize the class of games that ensure the stability of the full cooperation...
Persistent link: https://www.econbiz.de/10005572166
This paper analyzes an evolutionary model where agents who are locally matched to play a general coordination game can adjust both their strategy and location. These decisions are subject to friction, so that an agent who migrates to a different location may be unable to adjust her strategy...
Persistent link: https://www.econbiz.de/10005572234
We analyze situations in which a group of agents (and possibly a designer) have to reach a decision that will affect all the agents. Examples of such scenarios are the location of a nuclear reactor or the siting of a major sport event. To address the problem of reaching a decision, we propose a...
Persistent link: https://www.econbiz.de/10005572266
I consider the problem of assigning agents to objects where each agent must pay the price of the object he gets and prices must sum to a given number. The objective is to select an assignment-price pair that is envy-free with respect to the true preferences. I prove that the proposed mechanism...
Persistent link: https://www.econbiz.de/10005582632
We consider the allocation of a finite number of indivisible objects to the same number of agents according to an exogenously given queue. We assume that the agents collaborate in order to achieve an efficient outcome for society. We allow for side-payments and provide a method for obtaining...
Persistent link: https://www.econbiz.de/10005582663