Showing 1 - 10 of 44
Investment decision-making is modeled by means of a Kohonen neural net, where neurons represent firms. This is done in order to model investments in novel fields of economic activity, that according to this model are carried out when firms recognize the emergence of a new technological pattern....
Persistent link: https://www.econbiz.de/10005076670
In this working paper it is investigated how affect and cognition interact in consumer decision making. The research …
Persistent link: https://www.econbiz.de/10005125573
Shafer's evidence theory is a branch of the mathematics of uncertain reasoning that allows for novel possibilities to be conceived by a decision-maker. Many of its findings exhibit striking similarities with an alternative decision theory purported by Shackle in the 1950s, before expected...
Persistent link: https://www.econbiz.de/10005125582
Economists often perceive the “ideological beliefs“ held by political actors as obstacles to rational policy-making. In contrast, it is argued that ideologies have characteristics that appear desirable in policy- making in that they allow political actors to credibly commit themselves to...
Persistent link: https://www.econbiz.de/10005556964
This article presents a formalization of knowledge based on a connectionist model of a firm's structure. Transaction costs are not ignored, but integrated with the knowledge-based approach. A numerical example on the canonical comparison of "Japanese" versus "American" organizational structures...
Persistent link: https://www.econbiz.de/10005561473
What modern game theorists describe as 'fictitious play' is not the learning process George W. Brown defined in his 1951 paper. His original version differs in a subtle detail, namely the order of belief updating. In this note we revive Brown's original fictitious play process and demonstrate...
Persistent link: https://www.econbiz.de/10005062395
Fictitious play is the classical myopic learning process, and games with strategic complementarities are an important class of games including many economic applications. Knowledge about convergence properties of fictitious play in this class of games is scarce, however. Beyond dominance...
Persistent link: https://www.econbiz.de/10005407536
Fictitious play is the oldest and most studied learning process for games. Since the already classical result for zero-sum games, convergence of beliefs to the set of Nash equilibria has been established for some important classes of games, including weighted potential games, supermodular games...
Persistent link: https://www.econbiz.de/10005550859
It is known that every continuous time fictitious play process approaches equilibrium in every nondegenerate 2x2 and 2x3 game, and it has been conjectured that convergence to equilibrium holds generally for 2xn games. We give a simple geometric proof of this.
Persistent link: https://www.econbiz.de/10005550959
This paper reports experimental evidence on behaviour in an Ultimatum Game where responders have low structural information and feedback so that they have to learn the nature of the game during repeated play. The results lend support to the view that certain learning conditions are less...
Persistent link: https://www.econbiz.de/10005125583