Showing 1 - 10 of 183
Shafer's evidence theory is a branch of the mathematics of uncertain reasoning that allows for novel possibilities to … be conceived by a decision-maker. Many of its findings exhibit striking similarities with an alternative decision theory … purported by Shackle in the 1950s, before expected utility maximization monopolized the scene. Evidence theory does not attempt …
Persistent link: https://www.econbiz.de/10005125582
This paper presents experimental evidence about how individuals learn from information that comes from inside versus outside their ethnic group. In the experiment, Thai subjects observed information that came from Americans and other Thais that they could use to help them answer a series of...
Persistent link: https://www.econbiz.de/10005125584
While many learning models have been proposed in the game theoretic literature to track individuals’ behavior, surprisingly little research has focused on how well these models describe human adaptation in changing dynamic environments. Analysis of human behavior demonstrates that people are...
Persistent link: https://www.econbiz.de/10005062390
Earlier experiments have shown that under little information subjects are hardly able to coordinate even though there are no conflicting interests and subjects are organised in fixed pairs. This is so, even though a simple adjustment process would lead the subjects into the efficient, fair and...
Persistent link: https://www.econbiz.de/10005407575
We study search behavior in a generalized "secretary problem" environment in which consumers search sequentially for the best alternative from a known and finite set of multi-attribute alternatives. In contrast to most previous studies, we make no distributional assumptions about the quality of...
Persistent link: https://www.econbiz.de/10005408222
The growing literature on learning in games has produced various results on the predictive success of learning theories. These results, however, were based on various methods of comparison. The present paper uses experimental data on a set of four games in order to check on the robustness of...
Persistent link: https://www.econbiz.de/10005408228
This study describe an experiment on individual learning in the domain of cognitive economics. The authors’ main goal is to observe and to describe how subjects elaborate rules and regularities in problem solving. Involved subjects are asked to choose between different scores related to an...
Persistent link: https://www.econbiz.de/10005556579
Investors systematically deviate from rationality when making financial decisions, yet the mechanisms responsible for these deviations have not been identified. Using event-related fMRI, we examined whether anticipatory neural activity would predict optimal and suboptimal choices in a financial...
Persistent link: https://www.econbiz.de/10005556666
Fictitious play is the classical myopic learning process, and games with strategic complementarities are an important class of games including many economic applications. Knowledge about convergence properties of fictitious play in this class of games is scarce, however. Beyond dominance...
Persistent link: https://www.econbiz.de/10005407536
Fictitious play is the oldest and most studied learning process for games. Since the already classical result for zero-sum games, convergence of beliefs to the set of Nash equilibria has been established for some important classes of games, including weighted potential games, supermodular games...
Persistent link: https://www.econbiz.de/10005550859