Showing 1 - 8 of 8
to obtain E-rate funds after bid-rigging probe / Dallas McPheeters -- 8. Technology in the special education classroom … information literacy on her campus / Diana Ramirez -- 22. Social networks: education beyond the classroom? / Ngochoai Tran -- 23 … teacher's classroom / Selcen Guzey and Gillian Roehrig -- 26. Case study of game-based learning in a citizenship education K …
Persistent link: https://www.econbiz.de/10011727239
"This book brings together research and practices for successful written communication teaching among students of diverse linguistic backgrounds, allowing educators to implement new tools into their lesson plans for the benefit of their students"--Provided by publisher.
Persistent link: https://www.econbiz.de/10011728126
Persistent link: https://www.econbiz.de/10000889047
Persistent link: https://www.econbiz.de/10003280702
Persistent link: https://www.econbiz.de/10002974410
Persistent link: https://www.econbiz.de/10000914536
-- An Investigation of Current Online Educational Games / Yufeng Qian -- Augmented Reality Gaming in Education for Engaged … Learning / Cathy Cavanaugh -- Mobility, Games, and Education / Michael A. Evans -- Game Interfaces as Bodily Techniques / David … Environments / James Oliverio, Dennis Beck -- Electronic Gaming in Germany as Innovation in Education / Andreas Breiter, Castulus …
Persistent link: https://www.econbiz.de/10011726170
"This book combines recent advances and best practices to improve the curriculum of software engineering education …, bridging the gap between industry expectations and what academia can provide in software engineering education"--Provided by …. Machado -- Experiences in software engineering education: using scrum, agile coaching, and virtual reality / Ezequiel Scott …
Persistent link: https://www.econbiz.de/10011727973