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"With an increasing use of video games in various disciplines within the scientific community, this book seeks to understand the nature of effective games and to provide guidance for how best to harness the power of gaming technology to successfully accomplish a more serious goal"--Provided by...
Persistent link: https://www.econbiz.de/10011726782
1. Context and learning / António Figueiredo -- 2. Virtual settings / Philip Duchastel, Markus Molz -- 3. Context engineering for learning / Licínio Roque -- 4. The Role of context when implementing learning environments / Bernard Blandin -- 5. Space as a learning context / Ellen Chistiansen...
Persistent link: https://www.econbiz.de/10011726408