Showing 1 - 10 of 114
We consider a large population of agents choosing either to engage in a criminal activity or working. Individuals feel varying degrees of selfreproach if they commit criminal acts. In addition, they are concerned with their social status in society, based on others' perceptions of their values....
Persistent link: https://www.econbiz.de/10008791518
We model the interaction between an employer and a worker with interdependent preferences in a simple one-shot production process. In particular, we assume that the worker becomes kinder if she senses that her employer is an altruist. We assume that intentions are private information. Thus, the...
Persistent link: https://www.econbiz.de/10008793118
The environment complexity in which supply chain members are evolving leads them to adopt opposite strategies in a constructive way. In this sense companies tend to create value by cooperation and, at the same time, capture value by competition. This ago-antagonistic behavior generates a...
Persistent link: https://www.econbiz.de/10011025586
In this contribution, we investigate the effects of observation-only and observation with feedback from a third-party, in a one-shot dictator game (DG). In addition to a baseline condition (DG), a third-party anonymous subject is introduced who either silently observes or observes and gives...
Persistent link: https://www.econbiz.de/10010933141
This paper provides a game-theoretical analysis of the use by athletes of performance-enhancing drugs. We focus on a two-player game where players are heterogeneous and performances are subject to uncertainty. While the standard setup assumes these drugs increase maximum performances, we assume...
Persistent link: https://www.econbiz.de/10010933942
This paper uses experimental data to examine the existence of a teaching strategy among bounded rational players. If players realize that their own actions modify their opponent's beliefs and actions, they might play certain actions to this specific end ; and forego immediate payoffs if the...
Persistent link: https://www.econbiz.de/10010750958
We study a local interaction model where agents play a finite n-person game following a perturbed best-response process with inertia. We consider the concept of minimal p-best response set to analyze distributions of actions in the long run. We distinguish between two assumptions made by agents...
Persistent link: https://www.econbiz.de/10010898664
We present a model of competition on prices between two telecommunication service providers sharing an access resource, which can for example be the same WiFi spectrum. We obtain a two-level game corresponding to two time scales of decisions: at the smallest time scale, users play an association...
Persistent link: https://www.econbiz.de/10010898687
A game with precedence constraints is a TU game with restricted cooperation, where the set of feasible coalitions is a distributive lattice, hence generated by a partial order on the set of players. Its core may be unbounded, and the bounded core, which is the union of all bounded faces of the...
Persistent link: https://www.econbiz.de/10010784118
The coalition formation problem in an economy with externalities can be adequately modeled by using games in partition function form (PFF games), proposed by Thrall and Lucas. If we suppose that forming the grand coalition generates the largest total surplus, a central question is how to...
Persistent link: https://www.econbiz.de/10010635158