Showing 1 - 10 of 21
1. Analyzing user behavior in digital games / Anders Drachen and Alessandro Canossa -- 2. Comparing two playability heuristic sets with expert review method: a case study of mobile game evaluation / Janne Paavilainen, Hannu Korhonen and Hannamari Saarenpää -- 3. Lovely place to buy!: enhancing...
Persistent link: https://www.econbiz.de/10011727127
Computer and video games is a young industry with rapid growth underpinned by technological development. The global market in 2003 was over USD 21 billion compared with USD 32 billion for the recorded music industry. The main segments are off-line consoles and PCs; online and wireless games are...
Persistent link: https://www.econbiz.de/10012442327
Virtual worlds are increasingly evolving into Internet-mediated “spaces”, where large groups of people meet and interact in real-time while experiencing a shared sensation of being there together. This enables richer and more dynamic social interaction and collaboration across national and...
Persistent link: https://www.econbiz.de/10012444687
Rapid technological advances in information and communication technologies and their widespread diffusion have led some to speculate about "frictionless" economies where transaction costs are nearly zero, barriers to entry and contestability disappear and markets clear instantly.
Persistent link: https://www.econbiz.de/10012446111
This book takes and interdisciplinary approach toward systems design in the online environment by providing an understanding of how consumers behave while shopping online and how certain system design elements may impact consumers' perceptions, attitude, intentions, and actual behavior. This...
Persistent link: https://www.econbiz.de/10011726701
1. Web services integration in multi-agent systems / Davide Guidi, Mauro Gaspari, Giuseppe Profiti -- 2. Extending the JADE framework for semantic peer-to-peer service based applications / Agostino Poggi, Michele Tomaiuolo -- 3. Adaptive ensemble multi-agent based intrusion detection model /...
Persistent link: https://www.econbiz.de/10011726861
"This book presents various opinions, judgments, and ideas on how the use of digitally created worlds is changing the face of e-commerce and extending the use of Internet technologies to create a more immersive experience for customers"--Provided by publisher.
Persistent link: https://www.econbiz.de/10011726918
1. Individual privacy and security in virtual worlds / Malu Roldan, Alan Rea -- 2. 3D3C identity / Yesha Sivan -- 3. Society in a virtual world / Vaclav Jirovsky -- 4. Understanding risk and risk-taking behavior in virtual worlds / Fariborz Farahmand, Eugene Spafford -- 5. The social design of...
Persistent link: https://www.econbiz.de/10011726991
"This book provides relevant theoretical frameworks and the latest empirical research findings on a new platform of business models and explores the relationship between the new Business 2.0 alliance and Web 2.0"--Provided by publisher.
Persistent link: https://www.econbiz.de/10011726993