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Experiments with the ultimatum game -- where one party can make a take-it-or-leave-it offer to a second party on how to split a pie -- illustrate that conventional game theory has been wrong in its predictions regarding the simplest of bargaining settings: Even when one party has enormous...
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Departures from self-interest in economic experiments have recently inspired models of “social preferencesâ€. We design a range of simple experimental games that test these theories more directly than existing experiments. Our experiments show that subjects are more concerned with...
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We test the effect of players' moods on their behavior in a gift-exchange game. In the first stage of the game, player 1 chooses a transfer to player 2. In the second stage, player 2 chooses an effort level. Higher effort is more costly for player 2, but it increases player 1's payoff. We say...
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