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Growth in popularity of computer (video) games is a noticeable change in recent years. Electronic entertainment increasingly engages the wider society and reaches to new audiences by offering them satisfy of wide variety of needs and aspirations. As a mass media games not only provide...
Persistent link: https://www.econbiz.de/10011260488
Complexity of the changes taking place in modern societies makes it is necessary to deepen the analysis of the impact of social inequality on the activity of old people. Dissemination of new technologies and organizational forms allows solving many social problems and improving the quality of...
Persistent link: https://www.econbiz.de/10011156988
Wykonywanie pracy zarobkowej przez osoby starsze jest zagadnieniem kontrowersyjnym. Wprowadzenie zabezpieczenia starości w formie rent i emerytur sprawiło, że w społeczeństwach nowoczesnych ukształtowała się jakościowo nowa kategoria społeczna składająca się z osób w wieku...
Persistent link: https://www.econbiz.de/10011163519
At the beginning of the XXI century, human societies are entering a period of "late modernity" characterized by new forms of trust and risk, untransparent social situations and economic, political and cultural globalization. These processes are associated with the presence of abstract systems...
Persistent link: https://www.econbiz.de/10011163533