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Computer and video games is a young industry with rapid growth underpinned by technological development. The global market in 2003 was over USD 21 billion compared with USD 32 billion for the recorded music industry. The main segments are off-line consoles and PCs; online and wireless games are...
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importance of Asia, and in particular China, potentially provides a third engine of growth. This book describes the opportunities …
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Latin America is looking towards China and Asia -- and China and Asia are looking right back. This is a major shift … Asia, and in particular China, potentially provides a third engine of growth. This book describes the opportunities and …
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