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Computer and video games is a young industry with rapid growth underpinned by technological development. The global market in 2003 was over USD 21 billion compared with USD 32 billion for the recorded music industry. The main segments are off-line consoles and PCs; online and wireless games are...
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This publication presents a synthesis of the main findings and policy recommendations of China in the World Economy …, the entry of China into the World Trade Organisation marks a new era for its integration into the world economy. Drawing …
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This book analyses the domestic policy challenges facing China in the context of trade and investment liberalisation …. The entry of China into the WTO marks a new era for its integration into the world economy. Drawing on the experiences of …
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The main policy directions derived from the analysis are to foster appropriate business environments for e-business and ICT uptake, and target programmes to overcome market failures to the extent that they are needed in particular areas.
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