Showing 1 - 9 of 9
possible in some cases. However, once consumer learning is introduced, the monopoly outcome first found by Diamond (1971) is …
Persistent link: https://www.econbiz.de/10005369072
Agents at the beginning of a dynamic coordination process (1) are uncertain about actions of their fellow players and (2) anticipate receiving strategically relevant information later on in the process. In such environments, the irreversibility of early actions plays an important role in the...
Persistent link: https://www.econbiz.de/10005369079
We investigate games whose Nash equilibria are mixed and are unstable under fictitious play-like learning processes. We …
Persistent link: https://www.econbiz.de/10005369088
We study learning in a large class of complete information normal form games. Players continually face new strategic … situations and must form beliefs by extrapolation from similar past situations. We characterize the long-run outcomes of learning … in learning may generate contagion of actions across games even if players learn only from games with payoffs very close …
Persistent link: https://www.econbiz.de/10005147107
games learning fails to converge to any equilibrium, either in terms of marginal frequencies or of average play. Subjects … equilibrium of one game is predicted to be stable under learning, the other unstable, provided payoffs are sufficiently high. We …
Persistent link: https://www.econbiz.de/10005147110
This paper applies recent advances in the theory of learning to the analysis of consumer behaviour in a dynamic duopoly … constrast is made between belief-based and reinforcement/familiarity-based learning. In the latter case, consumers can be locked … steady states in which one firm dominates. In contrast, belief-based learning rules must lead asymptotically to correct …
Persistent link: https://www.econbiz.de/10005147121
possible in some cases. However, once consumer learning is introduced, the monopoly outcome first found by Diamond (1971) is …
Persistent link: https://www.econbiz.de/10005750734
). Some applications of these result to stochastic learning models are given. …
Persistent link: https://www.econbiz.de/10005750736
We report experiments designed to test between Nash equilibria that are stable and unstable under learning. The “TASP … equilibrium under fictitious play like learning processes. We use two 4 x 4 games each with a unique mixed Nash equilibrium; one … is stable and one is unstable under learning. Both games are versions of Rock-Paper-Scissors with the addition of a …
Persistent link: https://www.econbiz.de/10005750758