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Persistent link: https://www.econbiz.de/10010554615
In this paper we consider a number of different ways that a sequence of discrete-time repeated games can approach a continuous-time limit. Our purpose is to clarify the effects of three different factors: 1) The distribution of signals in a fixed discrete-time game, 2) How the distribution (and...
Persistent link: https://www.econbiz.de/10004977938