Showing 1 - 10 of 184
. Attention is focused on how to divide the total reward (penalty) among the activities: the core of a corresponding cooperative … the nonemptiness of the core of project games. …
Persistent link: https://www.econbiz.de/10011091544
jobs. Using nonstandard techniques we prove that each family sequencing game has a non-empty core by showing that a … particular marginal vector belongs to the core. Finally, we specifically analyze the case in which the initial order is family …
Persistent link: https://www.econbiz.de/10011091746
A connected graph G=(V,E), a vertex in V and a non-negative weight function defined on Ecan be used to induce Chinese postman and traveling salesman (cooperative) games. A graph G=(V,E) is said to be locally (respectively, globally) Chinese postman balanced (respectively, totally balanced,...
Persistent link: https://www.econbiz.de/10011092684
combinations of one and two person coalitions.Secondly it is shown that MLTS games with ¯ve or less players have a nonempty core ….However, a six player MLTS game may have an empty core.For the special instance where the reward between a pair of nodes is equal … to 0 or 1, we provide relations between the structure of the core and the underlying network. …
Persistent link: https://www.econbiz.de/10011090530
In this paper, we introduce a general framework for situations with decision making under uncertainty and cooperation possibilities. This framework is based upon a two stage stochastic programming approach. We show that under relatively mild assumptions the cooperative games associated with...
Persistent link: https://www.econbiz.de/10011090375
of all players, equal gain splitting rules are defined.It is shown that these rules lead to core elements of the …
Persistent link: https://www.econbiz.de/10011090690
Classification: JEL code C71
Persistent link: https://www.econbiz.de/10011090716
finds a core allocation in finitely many rounds. The core allocation consists of an assignment of the items and its …
Persistent link: https://www.econbiz.de/10011090743
AMS classification: 90D12; 03E72;
Persistent link: https://www.econbiz.de/10011090798
In this paper, we characterise the compromise value of a game as the barycentre of the edges of its core cover.For this …
Persistent link: https://www.econbiz.de/10011090909