Showing 1 - 10 of 81
Recent theoretical work shows that folk theorems can be developed for infinite overlapping generations games. Cooperation in such games can be sustained as a Nash equilibrium. Besides the efficient cooperative equilibrium there is also the inefficient non-cooperative equilibrium. This paper...
Persistent link: https://www.econbiz.de/10005144485
Recent laboratory experiments support the popular view that the introduction of corporate leniency programs has significantly decreased cartel activity. The design of these repeated game experiments however is such that engaging in illegal price discussions is the only way for subjects to avoid...
Persistent link: https://www.econbiz.de/10005136891
While most papers on team decision-making find teams to behave more selfish, less trusting and less altruistic than individuals, Cason and Mui (1997) report that teams are more altruistic than individuals in a dictator game. Using a within-subjects design we re-examine group polarization by...
Persistent link: https://www.econbiz.de/10005137046
The power to take game is a simple two player game where players are randomly divided into pairs consisting of a take authority and responder. Both players in each pair have earned an own income in an individual real effort decision-making experiment preceding the take game. The game consists of...
Persistent link: https://www.econbiz.de/10005137100
We investigate experimentally whether emotions affect bidding behavior in a first price auction. To induce emotions, we confront subjects after a first auction series with a positive or negative random economic shock. We then explore the relation between emotions and bidding behavior in a second...
Persistent link: https://www.econbiz.de/10005137109
We study fairness and reciprocity in a Hawk-Dove game. This alllows us to test various models in one framework. We observe a large extent of selfish and rational behavior. Our results are inconsistent with leading models in this field.
Persistent link: https://www.econbiz.de/10005137274
Currently no refinement exists that successfully selects equilibria across a wider range of Cheap Talk games. We propose a generalization of refinements based on credible deviations, such as neologism proofness and announcement proofness. According to our Average Credible Deviation Criterion...
Persistent link: https://www.econbiz.de/10008838631
We examine the force of three types of behavioral dynamics in quantity-setting triopoly experiments: <OL> <LI>mimicking the successful firm, <LI>following the exemplary firm, and <LI>belief learning. </OL> Theoretically, these three rules of dynamic conduct lead to the competitive, the collusive, and the...</li></li></li></ol>
Persistent link: https://www.econbiz.de/10005137324
supermodular games when two simple behavior rules coexist in the population, imitation and myopic optimization. We assume that …
Persistent link: https://www.econbiz.de/10005281882
We consider repeated trust game experiments to study the interplay between explicit and relational incentives. After having gained experience with two payoff variations of the trust game, subjects in the final part explicitly choose which of these two variants to play. Theory predicts that...
Persistent link: https://www.econbiz.de/10005016258